The Collector | |
---|---|
Details | |
282 | |
Location(s) |
Act 2: The City |
Torch Head | |
---|---|
Details | |
38 - 40 | |
Location(s) |
Act 2: The City |
The Collector is an Act 2 boss enemy in Slay the Spire.
Details[]
Intent | Move | Effect |
---|---|---|
Spawn | Spawn 2 Torch Heads. | |
Revive | Spawn Torch Heads in empty slots (max 2). | |
Buff | Whole team gains 3 Strength and the Collector gains 15 Block. | |
Mega Debuff | Apply 3 Weak, 3 Frail and 3 Vulnerable. | |
Fireball | Deal 18 Damage. |
Intent | Move | Effect |
---|---|---|
Tackle | Deal 7 damage. |
Behavior[]
Always begins with Spawn.
On turn 4, always uses the Mega Debuff.
Otherwise, if a Torch Head is dead, has approximately a (25/45/30) probability split between (Revive/Fireball/Buff).
If all Torch Heads are alive, the split becomes (70/30) between (Fireball/Buff).
Cannot use Revive or Buff twice in a row, or Fireball three times in a row.